Artwork principal de Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice is an action-adventure game set in a reimagined late 1500s Sengoku-era Japan. Players control Wolf, a shinobi on a mission to rescue his kidnapped lord and seek revenge on his enemies. The game emphasizes precise sword combat, stealth, and mobility, replacing traditional RPG elements with a posture-based dueling system.

Adventure
Site Officiel
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À propos de Sekiro: Shadows Die Twice

Scénario

The game takes place in a re-imagined late 16th century Sengoku period Japan. At the end of the Sengoku era, warlord Isshin Ashina stages a bloody coup and seizes the land of Ashina. During this time, a nameless orphan is adopted by the wandering shinobi Owl, who names the orphan "Wolf". Twenty years later, the Ashina clan are on the brink of collapse due to a combination of the now elderly Isshin having fallen ill and the clan's enemies steadily closing in from all sides. Desperate to find a way to prevent the fall of his clan, Isshin's grandson Genichiro captures the Divine Heir Kuro, in hopes of using his "Dragon Heritage" to create an immortal army.

Modes de jeu

Solo

Thèmes

Action
Fantasy
Historical
Stealth

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