Artwork principal de The Legend of Zelda: Skyward Sword

The Legend of Zelda: Skyward Sword

The Legend of Zelda: Skyward Sword is the first Zelda game created specifically with the Wii in mind. The game makes use of the Wii MotionPlus peripheral for sword fighting, with a revised Wii Remote pointing system used for targeting. Skyward Sword is structured very similar to previous Zelda games, as you travel through an overworld in search of temples to visit and once in you solve a series of puzzles before fighting a boss at the end and receive the next bit of plot. The biggest change is that the overworld is more focused on puzzles with only a handful of action.

Platform
Puzzle
Role-playing (RPG)
Adventure
Médias
À propos de The Legend of Zelda: Skyward Sword

Scénario

Born on an island suspended in the sky, a young man called Link accepts his destiny to venture to the world below to save his childhood friend Zelda after being kidnapped and brought to an abandoned land.

Modes de jeu

Solo

Thèmes

Action
Fantasy
Historical
Open world

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