Artwork principal de F.E.A.R. 2: Project Origin

F.E.A.R. 2: Project Origin

F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.

Shooter
Site Officiel
Médias
À propos de F.E.A.R. 2: Project Origin

Scénario

You are Michael Becket, a Delta Force operator who has been sent on a mission to arrest Armacham president Genevieve Aristide approximately 30 minutes before the ending of the first game. The story only takes the original game into account and ignores all events from the expansion packs Extraction Point and Perseus Mandate.

Modes de jeu

Solo
Multijoueur

Thèmes

Action
Horror

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